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From Peter Gough
| 3 3 playsOnce you have the key principles of using ProBuilder, complex, editable structures can be made. Also, mesh colliders are added by default which means you will not be… -
From Peter Gough
| 2 2 playsThis video explains how to create and manipulate geometry in ProBuilder using the transform, rotate and scale tools on objects, vertices, edges and faces. -
From Peter Gough
| 5 5 playsIn this video, you will learn how to add the ProBuilder and ProGrids packages to your project. These two work well to be able to create navigable environments with ease.… -
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From Peter Gough
| 3 3 playsOnce you have downloaded and unzipped the project file to a local hard disk (not an external drive), open Unity Hub and click on Add Project > From Disk then locate…